FreeRDP
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Public Member Functions | |
bool | populate (SDL_Renderer *renderer, const std::vector< std::string > &labels, const std::vector< int > &ids, Sint32 total_width, Sint32 offsetY, Sint32 width, Sint32 height) |
bool | update (SDL_Renderer *renderer) |
SdlButton * | get_selected (const SDL_MouseButtonEvent &button) |
SdlButton * | get_selected (Sint32 x, Sint32 y) |
bool | set_highlight_next (bool reset=false) |
bool | set_highlight (size_t index) |
bool | set_mouseover (Sint32 x, Sint32 y) |
void | clear () |
SdlButtonList (const SdlButtonList &other)=delete | |
SdlButtonList (SdlButtonList &&other)=delete | |
SdlButtonList & | operator= (const SdlButtonList &other)=delete |
SdlButtonList & | operator= (SdlButtonList &&other)=delete |
SdlButtonList (const SdlButtonList &other)=delete | |
SdlButtonList (SdlButtonList &&other)=delete | |
SdlButtonList & | operator= (const SdlButtonList &other)=delete |
SdlButtonList & | operator= (SdlButtonList &&other)=delete |
bool | populate (SDL_Renderer *renderer, const std::vector< std::string > &labels, const std::vector< int > &ids, Sint32 total_width, Sint32 offsetY, Sint32 width, Sint32 height) |
bool | update (SDL_Renderer *renderer) |
SdlButton * | get_selected (const SDL_MouseButtonEvent &button) |
SdlButton * | get_selected (float x, float y) |
bool | set_highlight_next (bool reset=false) |
bool | set_highlight (size_t index) |
bool | set_mouseover (float x, float y) |
void | clear () |
Definition at line 8 of file SDL2/dialogs/sdl_buttons.hpp.