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SDL2/dialogs/sdl_button.hpp
1#pragma once
2
3#include <string>
4
5#include "sdl_widget.hpp"
6
7class SdlButton : public SdlWidget
8{
9 public:
10 SdlButton(SDL_Renderer* renderer, std::string label, int id, SDL_Rect rect);
11 SdlButton(const SdlButton& other) = delete;
12 SdlButton(SdlButton&& other) noexcept;
13 ~SdlButton() override;
14
15 SdlButton& operator=(const SdlButton& other) = delete;
16 SdlButton& operator=(SdlButton&& other) = delete;
17
18 bool highlight(SDL_Renderer* renderer);
19 bool mouseover(SDL_Renderer* renderer);
20 bool update(SDL_Renderer* renderer);
21
22 [[nodiscard]] int id() const;
23
24 private:
25 std::string _name;
26 int _id;
27};