#include <ainput.h>
◆ ChannelHandle
Poll When externalThread=TRUE call to get a handle to wait for events. Will return FALSE until the handle is available.
◆ ChannelIdAssigned
Callback, when the channel got its id assigned.
◆ Close
Close the ainput channel.
◆ data
void* ainput_server_context::data |
◆ Initialize
Optional: Set thread handling. When externalThread=TRUE the application is responsible to call ainput_server_context_poll periodically to process input events.
Defaults to externalThread=FALSE
◆ IsOpen
Status of the ainput channel.
◆ MouseEvent
Receive ainput mouse event PDU.
◆ Open
◆ Poll
Poll When externalThread=TRUE call periodically from your main loop. if externalThread=FALSE do not call.
◆ rdpcontext
rdpContext* ainput_server_context::rdpcontext |
◆ vcm
HANDLE ainput_server_context::vcm |
The documentation for this struct was generated from the following file: