#include <progressive.h>
◆ blockLen
UINT32 RFX_PROGRESSIVE_TILE::blockLen |
◆ blockType
UINT16 RFX_PROGRESSIVE_TILE::blockType |
◆ cbBitPos
◆ cbData
const BYTE* RFX_PROGRESSIVE_TILE::cbData |
◆ cbLen
UINT16 RFX_PROGRESSIVE_TILE::cbLen |
◆ cbProgQuant
◆ cbQuant
◆ cbRawData
const BYTE* RFX_PROGRESSIVE_TILE::cbRawData |
◆ cbRawLen
UINT16 RFX_PROGRESSIVE_TILE::cbRawLen |
◆ cbSrlData
const BYTE* RFX_PROGRESSIVE_TILE::cbSrlData |
◆ cbSrlLen
UINT16 RFX_PROGRESSIVE_TILE::cbSrlLen |
◆ crBitPos
◆ crData
const BYTE* RFX_PROGRESSIVE_TILE::crData |
◆ crLen
UINT16 RFX_PROGRESSIVE_TILE::crLen |
◆ crProgQuant
◆ crQuant
◆ crRawData
const BYTE* RFX_PROGRESSIVE_TILE::crRawData |
◆ crRawLen
UINT16 RFX_PROGRESSIVE_TILE::crRawLen |
◆ crSrlData
const BYTE* RFX_PROGRESSIVE_TILE::crSrlData |
◆ crSrlLen
UINT16 RFX_PROGRESSIVE_TILE::crSrlLen |
◆ current
BYTE* RFX_PROGRESSIVE_TILE::current |
◆ data
BYTE* RFX_PROGRESSIVE_TILE::data |
◆ dirty
BOOL RFX_PROGRESSIVE_TILE::dirty |
◆ flags
BYTE RFX_PROGRESSIVE_TILE::flags |
◆ height
UINT32 RFX_PROGRESSIVE_TILE::height |
◆ pass
UINT16 RFX_PROGRESSIVE_TILE::pass |
◆ quality
BYTE RFX_PROGRESSIVE_TILE::quality |
◆ quantIdxCb
BYTE RFX_PROGRESSIVE_TILE::quantIdxCb |
◆ quantIdxCr
BYTE RFX_PROGRESSIVE_TILE::quantIdxCr |
◆ quantIdxY
BYTE RFX_PROGRESSIVE_TILE::quantIdxY |
◆ sign
BYTE* RFX_PROGRESSIVE_TILE::sign |
◆ stride
UINT32 RFX_PROGRESSIVE_TILE::stride |
◆ tailData
const BYTE* RFX_PROGRESSIVE_TILE::tailData |
◆ tailLen
UINT16 RFX_PROGRESSIVE_TILE::tailLen |
◆ width
UINT32 RFX_PROGRESSIVE_TILE::width |
UINT32 RFX_PROGRESSIVE_TILE::x |
◆ xIdx
UINT16 RFX_PROGRESSIVE_TILE::xIdx |
UINT32 RFX_PROGRESSIVE_TILE::y |
◆ yBitPos
◆ yData
const BYTE* RFX_PROGRESSIVE_TILE::yData |
◆ yIdx
UINT16 RFX_PROGRESSIVE_TILE::yIdx |
◆ yLen
UINT16 RFX_PROGRESSIVE_TILE::yLen |
◆ yProgQuant
◆ yQuant
◆ yRawData
const BYTE* RFX_PROGRESSIVE_TILE::yRawData |
◆ yRawLen
UINT16 RFX_PROGRESSIVE_TILE::yRawLen |
◆ ySrlData
const BYTE* RFX_PROGRESSIVE_TILE::ySrlData |
◆ ySrlLen
UINT16 RFX_PROGRESSIVE_TILE::ySrlLen |
The documentation for this struct was generated from the following file: