FreeRDP
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#include <freerdp/api.h>
#include <freerdp/codec/audio.h>
#include <freerdp/dvc.h>
#include <freerdp/types.h>
Data Structures | |
struct | SNDIN_PDU |
struct | SNDIN_VERSION |
struct | SNDIN_FORMATS |
struct | WAVEFORMAT_EXTENSIBLE |
struct | SNDIN_OPEN |
struct | SNDIN_OPEN_REPLY |
struct | SNDIN_DATA_INCOMING |
struct | SNDIN_DATA |
struct | SNDIN_FORMATCHANGE |
Macros | |
#define | AUDIN_CHANNEL_NAME "audin" |
#define | AUDIN_DVC_CHANNEL_NAME "AUDIO_INPUT" |
Enumerations | |
enum | SNDIN_VERSION_Version { SNDIN_VERSION_Version_1 = 0x00000001 , SNDIN_VERSION_Version_2 = 0x00000002 } |
enum | AUDIN_SPEAKER { SPEAKER_FRONT_LEFT = 0x00000001 , SPEAKER_FRONT_RIGHT = 0x00000002 , SPEAKER_FRONT_CENTER = 0x00000004 , SPEAKER_LOW_FREQUENCY = 0x00000008 , SPEAKER_BACK_LEFT = 0x00000010 , SPEAKER_BACK_RIGHT = 0x00000020 , SPEAKER_FRONT_LEFT_OF_CENTER = 0x00000040 , SPEAKER_FRONT_RIGHT_OF_CENTER = 0x00000080 , SPEAKER_BACK_CENTER = 0x00000100 , SPEAKER_SIDE_LEFT = 0x00000200 , SPEAKER_SIDE_RIGHT = 0x00000400 , SPEAKER_TOP_CENTER = 0x00000800 , SPEAKER_TOP_FRONT_LEFT = 0x00001000 , SPEAKER_TOP_FRONT_CENTER = 0x00002000 , SPEAKER_TOP_FRONT_RIGHT = 0x00004000 , SPEAKER_TOP_BACK_LEFT = 0x00008000 , SPEAKER_TOP_BACK_CENTER = 0x00010000 , SPEAKER_TOP_BACK_RIGHT = 0x00020000 } |
#define AUDIN_CHANNEL_NAME "audin" |
FreeRDP: A Remote Desktop Protocol Implementation Audio Input Redirection Virtual Channel
Copyright 2010-2011 Vic Lee Copyright 2023 Pascal Nowack Pasca l.No wack@ gmx. de
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
#define AUDIN_DVC_CHANNEL_NAME "AUDIO_INPUT" |
enum AUDIN_SPEAKER |