FreeRDP
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Functions | |
DWORD | CountdownEvent_CurrentCount (wCountdownEvent *countdown) |
DWORD | CountdownEvent_InitialCount (wCountdownEvent *countdown) |
BOOL | CountdownEvent_IsSet (wCountdownEvent *countdown) |
HANDLE | CountdownEvent_WaitHandle (wCountdownEvent *countdown) |
void | CountdownEvent_AddCount (wCountdownEvent *countdown, DWORD signalCount) |
BOOL | CountdownEvent_Signal (wCountdownEvent *countdown, DWORD signalCount) |
void | CountdownEvent_Reset (wCountdownEvent *countdown, DWORD count) |
wCountdownEvent * | CountdownEvent_New (DWORD initialCount) |
void | CountdownEvent_Free (wCountdownEvent *countdown) |
void CountdownEvent_AddCount | ( | wCountdownEvent * | countdown, |
DWORD | signalCount | ||
) |
Methods Increments the CountdownEvent's current count by a specified value.
DWORD CountdownEvent_CurrentCount | ( | wCountdownEvent * | countdown | ) |
WinPR: Windows Portable Runtime Countdown Event
Copyright 2012 Marc-Andre Moreau marca ndre .more au@g mail. com
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. C equivalent of the C# CountdownEvent Class http://msdn.microsoft.com/en-us/library/dd235708/ Properties Gets the number of remaining signals required to set the event.
void CountdownEvent_Free | ( | wCountdownEvent * | countdown | ) |
DWORD CountdownEvent_InitialCount | ( | wCountdownEvent * | countdown | ) |
Gets the numbers of signals initially required to set the event.
BOOL CountdownEvent_IsSet | ( | wCountdownEvent * | countdown | ) |
Determines whether the event is set.
wCountdownEvent* CountdownEvent_New | ( | DWORD | initialCount | ) |
Construction, Destruction
void CountdownEvent_Reset | ( | wCountdownEvent * | countdown, |
DWORD | count | ||
) |
Resets the InitialCount property to a specified value.
BOOL CountdownEvent_Signal | ( | wCountdownEvent * | countdown, |
DWORD | signalCount | ||
) |
Registers multiple signals with the CountdownEvent, decrementing the value of CurrentCount by the specified amount.
HANDLE CountdownEvent_WaitHandle | ( | wCountdownEvent * | countdown | ) |
Gets a WaitHandle that is used to wait for the event to be set.