audin_server_context Struct Reference

#include <audin.h>

Collaboration diagram for audin_server_context:

Data Fields

size_t num_server_formats
int frames_per_packet
size_t num_client_formats
SSIZE_T selected_client_format
psAudinServerSelectFormat SelectFormat
psAudinServerOpen Open
psAudinServerIsOpen IsOpen
psAudinServerClose Close
psAudinServerOpening Opening
psAudinServerOpenResult OpenResult
psAudinServerReceiveSamples ReceiveSamples
rdpContext * rdpcontext

Detailed Description

FreeRDP: A Remote Desktop Protocol Implementation Server Audio Input Virtual Channel

Copyright 2012 Vic Lee Copyright 2015 Thincast Technologies GmbH Copyright 2015 DI (FH) Martin Haimberger

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Field Documentation

AUDIO_FORMAT* audin_server_context::client_formats
psAudinServerClose audin_server_context::Close

Close the audio stream.

void* audin_server_context::data
AUDIO_FORMAT* audin_server_context::dst_format
int audin_server_context::frames_per_packet
psAudinServerIsOpen audin_server_context::IsOpen
size_t audin_server_context::num_client_formats
size_t audin_server_context::num_server_formats
psAudinServerOpen audin_server_context::Open

Open the audio input stream.

psAudinServerOpening audin_server_context::Opening

It's ready to open the audio input stream. The server should examine client formats and call SelectFormat to choose the desired one in this callback.

psAudinServerOpenResult audin_server_context::OpenResult

Client replied HRESULT of the open operation.

rdpContext* audin_server_context::rdpcontext
psAudinServerReceiveSamples audin_server_context::ReceiveSamples

Receive audio samples. Actual bytes in the buffer is: nframes * dst_format.nBitsPerSample * dst_format.nChannels / 8 Note that this callback is called from a different thread context so the server must be careful of thread synchronization.

SSIZE_T audin_server_context::selected_client_format
psAudinServerSelectFormat audin_server_context::SelectFormat

Choose the audio format to be received. The index argument is an index into the client_formats array and must be smaller than num_client_formats.

AUDIO_FORMAT* audin_server_context::server_formats
HANDLE audin_server_context::vcm

The documentation for this struct was generated from the following file: