#include <disp.h>
◆ Close
◆ custom
void* DispServerContext::custom |
◆ DisplayControlCaps
◆ DispMonitorLayout
◆ MaxMonitorAreaFactorA
UINT32 DispServerContext::MaxMonitorAreaFactorA |
◆ MaxMonitorAreaFactorB
UINT32 DispServerContext::MaxMonitorAreaFactorB |
◆ MaxNumMonitors
UINT32 DispServerContext::MaxNumMonitors |
◆ Open
◆ priv
DispServerPrivate* DispServerContext::priv |
◆ rdpcontext
rdpContext* DispServerContext::rdpcontext |
◆ vcm
HANDLE DispServerContext::vcm |
The documentation for this struct was generated from the following file: